SPRING 2022 Exhibition
Featuring performances by: CRYSTAL VOYAGER, DEVRAS PLEXI, LONG TONGUE, DEFERLOW, HAPPY DISASTER, TETRA FYRE, ODDMANRUSH
Featuring artwork by:
FANCHY Art: activating the Phase Hall with a 10 channel audio installation
Art Island Tech Team: interactive projection-mapped work Mycelium Vision
Jamal Husain: immersive video room
Hunter Cure: CRT installation
David Sydiongco: Interactive point-cloud projections
Brian Gawlik: Generative landscape art
Christopher Allen: 3D Projection mapping
Colin Drake: Aurduino-based generative visuals
FALL
Making Synths with Arduino
Intro to Live Collaborative Live Coding
Projection Mapping and VJing in Resolume Arena
Expressive Interfaces
Interactive Ableton
Create a Retro 2D Platformer
summer
Intro to Arduino for Artists
Interactive Video with Touchdesigner
REPURPOSE: Hardware Hacking for Artist and Musicians
Algorithmic Music and Sound Design in Max
SPRING
Making Synths with Arduino
Interactive Audio in Max
Glitch Art in Processing
Expressive Interfaces
Producing in Ableton Live
Winter
Making Synths with Arduino
Video Performance in Max
Create a Retro 2-D Platformer
Intro to Robotic Art
Intermediate Production in Ableton
Music Theory for New Media Artists
FALL
SUMMER
SPRING
Producing in Ableton Live - From Concept to Completed Tracks
Realtime Video and Projection Mapping in Resolume Arena
Programming in Max: Intro to Interactive Music Composition
WINTER
Build Your Own 3D Printer
Intermediate Production in Ableton Live: Unlocking the Secrets of Modulation, Sound Design, and Beat Science
Intro to Lighting Technology: DMX & Programming
Intro to Arduino for Artists
A Beginner's Guide to Max for Live
Intro to Processing for 3D Sensors
Intro to Game Development In Unity
Build an Analog Synthesizer
Intermediate Mural Painting
Fall
Introduction to Unity for Augmented Reality Art
Micro Computer Music
Intro to Music Theory for Multimedia Artists
Intro to Digital Video Programming with Max
Interactive Light-based Art
SUMMER
Introduction to Unity for Augmented Reality Art
Composing Interactive Music: Making Algorithmic Compositions with MaxMSP
REPURPOSE: Hardware Hacking for Artist and Musicians
Motion Interactions with Processing
A Beginner's Guide to Max for Live
Spring
REPURPOSE: Hardware Hacking for Artist and Musicians
Sound/Sense/Space: Creating Spatial Sound Environments with Sensors
Electrify Your Art: Intro to Arduino for Artists
Introduction to Touchdesigner for real-time development
Intermediate Production in Ableton Live: Unlocking the Secrets of Modulation, Sound Design, and Beat Science
Physical Computing & Sensing for Real-time Performance with Touchdesigner
Winter
Raspberry Pi: Interactive Video and Sound with Processing and Pure Data
Intro to Mural Painting
Intro to Interactive Light-Based Art
Computational Patterns and Process with P5.js
Resolume Arena: Intro to Realtime Video and Projection Mapping
Intro to Digital Synthesis and Performance with Max
Producing in Ableton Live - From Concept to Completed Tracks
Fall
Intro to Digital Video Synthesis with Max
Intro to Analog Audio Electronics
Build an Analog Modular Synthesizer
Summer
Make Art with Arduino
3D Modeling for Art Proposals
Spring
Intro to Interactive Light-Based Art
Intro to Digital Synthesis and Performance with Max
Winter
Intro to Robotic Art
Intro to Digital Video Synthesis with Max
Intro to Interactive Light-Based Art
Designing Synthesizers with Arduino
Generative Collage and Glitch Art Using Processing
Intro to Robotic Art - Workshop
Fall
Intro to Digital Synthesis and Performance with Max
Intro to Analog Audio Electronics
Intro to Arduino
Generative Collage and Glitch Art Using Processing
Spring
Intro to Analog Audio Electronics
Intro to Digital Synthesis and Performance with Max
Intro to Arduino for Artists
Intro to Robotic Art
Winter
Create Interactive Web Art with p5.js
Intro to Arduino for Artists
Designing Synthesizers with Arduino
Intro to Analog Audio Electronics
Fall
Build Sound & Light Synthesizers Using Arduino
Create Generative Sculptures with Everyday Objects Using Processing
Create Interactive Fiction Using Twine